Open ontology

Layers

First-class, extensible parts of the civilization stack. These are seeds, not a final ontology.

agents.layer.re

Agents

Systems that plan, act and use tools across environments.

ai.layer.re

AI

Artificial intelligence capabilities, systems and deployment.

chips.layer.re

Chips

Semiconductor design, manufacture and ecosystems.

civilization.layer.re

Civilization

Evidence-backed synthesis across interacting layers.

compute.layer.re

Compute

Compute capacity, infrastructure and access.

energy.layer.re

Energy

Generation, storage, distribution and demand.

game-state.layer.re

Game state

Semantically addressable runtime state in games.

gaming.layer.re

Gaming

Games, platforms and player economies.

geopolitics.layer.re

Geopolitics

Cross-border policy, competition and coordination.

governance.layer.re

Governance

Rules, standards, institutions and oversight that shape the deployment and operation of technological systems.

human.layer.re

Human

Human capability, labor, wellbeing and institutions.

identity.layer.re

Identity

Systems for identifying people, agents and organizations.

manufacturing.layer.re

Manufacturing

Physical production capacity and supply chains.

models.layer.re

Models

Trained computational models and their capabilities.

networks.layer.re

Networks

Communication and connectivity infrastructure.

open-source.layer.re

Open source

Publicly inspectable and modifiable software.

payments.layer.re

Payments

Value transfer and settlement systems.

permissions.layer.re

Permissions

Authorization, delegation and control infrastructure.

research.layer.re

Research

Formal inquiry, papers, datasets and benchmarks.

robotics.layer.re

Robotics

Embodied machines, control and deployment.

software.layer.re

Software

Software platforms and developer tooling.